A novel method for slow motion replay detection in broadcast basketball video

Verfasser / Beitragende:
[Chun-Min Chen, Ling-Hwei Chen]
Ort, Verlag, Jahr:
2015
Enthalten in:
Multimedia Tools and Applications, 74/21(2015-11-01), 9573-9593
Format:
Artikel (online)
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024 7 0 |a 10.1007/s11042-014-2137-5  |2 doi 
035 |a (NATIONALLICENCE)springer-10.1007/s11042-014-2137-5 
245 0 2 |a A novel method for slow motion replay detection in broadcast basketball video  |h [Elektronische Daten]  |c [Chun-Min Chen, Ling-Hwei Chen] 
520 3 |a Slow motion replays are valuable for sports video analysis. Many methods for slow motion replay detection have been proposed, and they are classified into two categories. One assumes that a replay is sandwiched by a pair of visually similar special digital video effects, but the assumption is not always true in basketball videos. The other analyzes replay features to distinguish replay segments from non-replay segments. The results are not satisfactory since some features (e.g. dominant color of sports field) are not applicable for basketball. Most replay detectors focus on soccer videos. In this paper, we propose a novel idea to detect slow motion replays in basketball videos. The existence of scoreboard is referred to filter large amount of non-replay frames, this improves detection accuracy. After scoreboard frame filtering, every consecutive non-scoreboard frame sequence bounded by scoreboard frames are considered as a non-scoreboard segment. Characteristics of replays and non-replays are observed to create features, which can be used to detect replays and prune non-replays from non-scoreboard segments. Experimental results show that the proposed replay detection method is applicable for both kinds of basketball videos with/without TV commercials. As compared with previous researches for basketball videos, our method presents the superior performance. 
540 |a Springer Science+Business Media New York, 2014 
690 7 |a Basketball  |2 nationallicence 
690 7 |a Broadcast video  |2 nationallicence 
690 7 |a Slow motion replay detection  |2 nationallicence 
690 7 |a Sports video summarization  |2 nationallicence 
700 1 |a Chen  |D Chun-Min  |u Department of Computer Science, National Chiao Tung University, 1001 University Road, 30010, Hsinchu, Taiwan, Republic of China  |4 aut 
700 1 |a Chen  |D Ling-Hwei  |u Department of Computer Science, National Chiao Tung University, 1001 University Road, 30010, Hsinchu, Taiwan, Republic of China  |4 aut 
773 0 |t Multimedia Tools and Applications  |d Springer US; http://www.springer-ny.com  |g 74/21(2015-11-01), 9573-9593  |x 1380-7501  |q 74:21<9573  |1 2015  |2 74  |o 11042 
856 4 0 |u https://doi.org/10.1007/s11042-014-2137-5  |q text/html  |z Onlinezugriff via DOI 
898 |a BK010053  |b XK010053  |c XK010000 
900 7 |a Metadata rights reserved  |b Springer special CC-BY-NC licence  |2 nationallicence 
908 |D 1  |a research-article  |2 jats 
949 |B NATIONALLICENCE  |F NATIONALLICENCE  |b NL-springer 
950 |B NATIONALLICENCE  |P 856  |E 40  |u https://doi.org/10.1007/s11042-014-2137-5  |q text/html  |z Onlinezugriff via DOI 
950 |B NATIONALLICENCE  |P 700  |E 1-  |a Chen  |D Chun-Min  |u Department of Computer Science, National Chiao Tung University, 1001 University Road, 30010, Hsinchu, Taiwan, Republic of China  |4 aut 
950 |B NATIONALLICENCE  |P 700  |E 1-  |a Chen  |D Ling-Hwei  |u Department of Computer Science, National Chiao Tung University, 1001 University Road, 30010, Hsinchu, Taiwan, Republic of China  |4 aut 
950 |B NATIONALLICENCE  |P 773  |E 0-  |t Multimedia Tools and Applications  |d Springer US; http://www.springer-ny.com  |g 74/21(2015-11-01), 9573-9593  |x 1380-7501  |q 74:21<9573  |1 2015  |2 74  |o 11042