Diffuse global illumination in particle spaces
Gespeichert in:
Verfasser / Beitragende:
[Byungjoon Chang, Sanghun Park, Insung Ihm]
Ort, Verlag, Jahr:
2015
Enthalten in:
Multimedia Tools and Applications, 74/13(2015-07-01), 4987-5006
Format:
Artikel (online)
Online Zugang:
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| 024 | 7 | 0 | |a 10.1007/s11042-014-2132-x |2 doi |
| 035 | |a (NATIONALLICENCE)springer-10.1007/s11042-014-2132-x | ||
| 245 | 0 | 0 | |a Diffuse global illumination in particle spaces |h [Elektronische Daten] |c [Byungjoon Chang, Sanghun Park, Insung Ihm] |
| 520 | 3 | |a Despite substantial efforts in recent years to accelerate rendering methods, the traditional method, based on a combination of recursive ray tracing (RT), photon mapping (PM), and final gathering (FG), is still regarded as computationally intensive. In this paper, we propose a practical ray tracing model that can be readily implemented on a graphics processing unit (GPU) to provide high-speed generation of global illumination, whose quality is comparable to that generated through the traditional time-consuming RT/PM/FG rendering method. Our method employs two particle spaces to generate computationally intensive diffuse interreflection more efficiently. The complexity of light transport within a scene is simulated in one particle space by using indirect light scattering and gathering operations. The calculation that estimates the reflected radiance caused by diffuse interreflection is optimized by using a second particle space, where only the radiance required for final rendering can be rapidly approximated, based on the simulated light flux in the first particle space. We present several example scenes to demonstrate that our ray tracing scheme enables the use of a rendering pipeline that fully exploits the computing architecture of current manycore processors to reproduce effective high-quality global illumination. | |
| 540 | |a Springer Science+Business Media New York, 2014 | ||
| 690 | 7 | |a Global illumination |2 nationallicence | |
| 690 | 7 | |a Diffuse interreflection |2 nationallicence | |
| 690 | 7 | |a Particle space |2 nationallicence | |
| 690 | 7 | |a Ray tracing |2 nationallicence | |
| 690 | 7 | |a Photon mapping and final gathering |2 nationallicence | |
| 690 | 7 | |a Multiple bounces |2 nationallicence | |
| 700 | 1 | |a Chang |D Byungjoon |u Graphics Laboratory, Digital Media and Communications R&D Center, Samsung Electronics, 443-742, Suwon, Republic of Korea |4 aut | |
| 700 | 1 | |a Park |D Sanghun |u Department of Multimedia, Dongguk University, 100-715, Seoul, Republic of Korea |4 aut | |
| 700 | 1 | |a Ihm |D Insung |u Department of Computer Science and Engineering, Sogang University, 121-742, Seoul, Republic of Korea |4 aut | |
| 773 | 0 | |t Multimedia Tools and Applications |d Springer US; http://www.springer-ny.com |g 74/13(2015-07-01), 4987-5006 |x 1380-7501 |q 74:13<4987 |1 2015 |2 74 |o 11042 | |
| 856 | 4 | 0 | |u https://doi.org/10.1007/s11042-014-2132-x |q text/html |z Onlinezugriff via DOI |
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| 900 | 7 | |a Metadata rights reserved |b Springer special CC-BY-NC licence |2 nationallicence | |
| 908 | |D 1 |a research-article |2 jats | ||
| 949 | |B NATIONALLICENCE |F NATIONALLICENCE |b NL-springer | ||
| 950 | |B NATIONALLICENCE |P 856 |E 40 |u https://doi.org/10.1007/s11042-014-2132-x |q text/html |z Onlinezugriff via DOI | ||
| 950 | |B NATIONALLICENCE |P 700 |E 1- |a Chang |D Byungjoon |u Graphics Laboratory, Digital Media and Communications R&D Center, Samsung Electronics, 443-742, Suwon, Republic of Korea |4 aut | ||
| 950 | |B NATIONALLICENCE |P 700 |E 1- |a Park |D Sanghun |u Department of Multimedia, Dongguk University, 100-715, Seoul, Republic of Korea |4 aut | ||
| 950 | |B NATIONALLICENCE |P 700 |E 1- |a Ihm |D Insung |u Department of Computer Science and Engineering, Sogang University, 121-742, Seoul, Republic of Korea |4 aut | ||
| 950 | |B NATIONALLICENCE |P 773 |E 0- |t Multimedia Tools and Applications |d Springer US; http://www.springer-ny.com |g 74/13(2015-07-01), 4987-5006 |x 1380-7501 |q 74:13<4987 |1 2015 |2 74 |o 11042 | ||