Erratum to: Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity
Gespeichert in:
Verfasser / Beitragende:
[Budianto Tandianus, Henry Johan, Hock Seah, Feng Lin]
Ort, Verlag, Jahr:
2015
Enthalten in:
The Visual Computer, 31/3(2015-03-01), 365-365
Format:
Artikel (online)
Online Zugang:
| LEADER | caa a22 4500 | ||
|---|---|---|---|
| 001 | 605540497 | ||
| 003 | CHVBK | ||
| 005 | 20210128100911.0 | ||
| 007 | cr unu---uuuuu | ||
| 008 | 210128e20150301xx s 000 0 eng | ||
| 024 | 7 | 0 | |a 10.1007/s00371-014-1051-1 |2 doi |
| 035 | |a (NATIONALLICENCE)springer-10.1007/s00371-014-1051-1 | ||
| 245 | 0 | 0 | |a Erratum to: Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity |h [Elektronische Daten] |c [Budianto Tandianus, Henry Johan, Hock Seah, Feng Lin] |
| 540 | |a Springer-Verlag Berlin Heidelberg, 2014 | ||
| 700 | 1 | |a Tandianus |D Budianto |u gameLAB, School of Computer Engineering Organization (SCE), Nanyang Technological University (NTU), Block NS4, N4-B1b-13, 36 Nanyang Avenue, 639798, Singapore, Singapore |4 aut | |
| 700 | 1 | |a Johan |D Henry |u Fraunhofer IDM@NTU, Block NS1, N1-05-01, Nanyang Avenue, 639798, Singapore, Singapore |4 aut | |
| 700 | 1 | |a Seah |D Hock |u School of Computer Engineering Organization (SCE), Nanyang Technological University (NTU), Block NS4, N4-02a-32, Nanyang Avenue, 639798, Singapore, Singapore |4 aut | |
| 700 | 1 | |a Lin |D Feng |u School of Computer Engineering Organization (SCE), Nanyang Technological University (NTU), Block NS4, N4-02a-32, Nanyang Avenue, 639798, Singapore, Singapore |4 aut | |
| 773 | 0 | |t The Visual Computer |d Springer Berlin Heidelberg |g 31/3(2015-03-01), 365-365 |x 0178-2789 |q 31:3<365 |1 2015 |2 31 |o 371 | |
| 856 | 4 | 0 | |u https://doi.org/10.1007/s00371-014-1051-1 |q text/html |z Onlinezugriff via DOI |
| 898 | |a BK010053 |b XK010053 |c XK010000 | ||
| 900 | 7 | |a Metadata rights reserved |b Springer special CC-BY-NC licence |2 nationallicence | |
| 908 | |D 1 |a other |2 jats | ||
| 949 | |B NATIONALLICENCE |F NATIONALLICENCE |b NL-springer | ||
| 950 | |B NATIONALLICENCE |P 856 |E 40 |u https://doi.org/10.1007/s00371-014-1051-1 |q text/html |z Onlinezugriff via DOI | ||
| 950 | |B NATIONALLICENCE |P 700 |E 1- |a Tandianus |D Budianto |u gameLAB, School of Computer Engineering Organization (SCE), Nanyang Technological University (NTU), Block NS4, N4-B1b-13, 36 Nanyang Avenue, 639798, Singapore, Singapore |4 aut | ||
| 950 | |B NATIONALLICENCE |P 700 |E 1- |a Johan |D Henry |u Fraunhofer IDM@NTU, Block NS1, N1-05-01, Nanyang Avenue, 639798, Singapore, Singapore |4 aut | ||
| 950 | |B NATIONALLICENCE |P 700 |E 1- |a Seah |D Hock |u School of Computer Engineering Organization (SCE), Nanyang Technological University (NTU), Block NS4, N4-02a-32, Nanyang Avenue, 639798, Singapore, Singapore |4 aut | ||
| 950 | |B NATIONALLICENCE |P 700 |E 1- |a Lin |D Feng |u School of Computer Engineering Organization (SCE), Nanyang Technological University (NTU), Block NS4, N4-02a-32, Nanyang Avenue, 639798, Singapore, Singapore |4 aut | ||
| 950 | |B NATIONALLICENCE |P 773 |E 0- |t The Visual Computer |d Springer Berlin Heidelberg |g 31/3(2015-03-01), 365-365 |x 0178-2789 |q 31:3<365 |1 2015 |2 31 |o 371 | ||