Human motion control with physically plausible foot contact models

Verfasser / Beitragende:
[Jongmin Kim, Hwangpil Park, Jehee Lee, Taesoo Kwon]
Ort, Verlag, Jahr:
2015
Enthalten in:
The Visual Computer, 31/6-8(2015-06-01), 883-891
Format:
Artikel (online)
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024 7 0 |a 10.1007/s00371-015-1097-8  |2 doi 
035 |a (NATIONALLICENCE)springer-10.1007/s00371-015-1097-8 
245 0 0 |a Human motion control with physically plausible foot contact models  |h [Elektronische Daten]  |c [Jongmin Kim, Hwangpil Park, Jehee Lee, Taesoo Kwon] 
520 3 |a The foot-to-ground contact model plays an important role in the simulation of highly dynamic motions, such as turns and kicks. In this paper, we propose a method for solving dynamically cumbersome slipping contact problems, which are frequently observed in highly dynamic motions. We employ and modify a combination of two different types of cones representing the inequality constraints of a contact model: the friction cone and the velocity cone. The friction cone makes character animation physically plausible while the velocity cone allows a character to perform a sharp turn without foot-to-ground penetration. Our system effectively simulates human behavior using an inverted pendulum on a cart (IPC) model and motion capture data. In the pre-processing step, we analyze motion capture data to extract meaningful information for the IPC model. At run-time, our system produces a physically simulated character by tracking the desired motion that is predicted by the IPC model. We formulate human motion control as a quadratic programming satisfying the proposed foot-to-ground contact constraints. Our examples show that the proposed system can produce physically plausible character animation without noticeable foot-to-ground contact artifacts. 
540 |a Springer-Verlag Berlin Heidelberg, 2015 
690 7 |a Physics-based simulation  |2 nationallicence 
690 7 |a Character animation  |2 nationallicence 
690 7 |a Data-driven animation  |2 nationallicence 
700 1 |a Kim  |D Jongmin  |u Division of Computer Science and Software, Hanyang University, Seoul, Republic of Korea  |4 aut 
700 1 |a Park  |D Hwangpil  |u Department of Computer Science and Engineering, Seoul National University, Seoul, Republic of Korea  |4 aut 
700 1 |a Lee  |D Jehee  |u Department of Computer Science and Engineering, Seoul National University, Seoul, Republic of Korea  |4 aut 
700 1 |a Kwon  |D Taesoo  |u Division of Computer Science and Software, Hanyang University, Seoul, Republic of Korea  |4 aut 
773 0 |t The Visual Computer  |d Springer Berlin Heidelberg  |g 31/6-8(2015-06-01), 883-891  |x 0178-2789  |q 31:6-8<883  |1 2015  |2 31  |o 371 
856 4 0 |u https://doi.org/10.1007/s00371-015-1097-8  |q text/html  |z Onlinezugriff via DOI 
898 |a BK010053  |b XK010053  |c XK010000 
900 7 |a Metadata rights reserved  |b Springer special CC-BY-NC licence  |2 nationallicence 
908 |D 1  |a research-article  |2 jats 
949 |B NATIONALLICENCE  |F NATIONALLICENCE  |b NL-springer 
950 |B NATIONALLICENCE  |P 856  |E 40  |u https://doi.org/10.1007/s00371-015-1097-8  |q text/html  |z Onlinezugriff via DOI 
950 |B NATIONALLICENCE  |P 700  |E 1-  |a Kim  |D Jongmin  |u Division of Computer Science and Software, Hanyang University, Seoul, Republic of Korea  |4 aut 
950 |B NATIONALLICENCE  |P 700  |E 1-  |a Park  |D Hwangpil  |u Department of Computer Science and Engineering, Seoul National University, Seoul, Republic of Korea  |4 aut 
950 |B NATIONALLICENCE  |P 700  |E 1-  |a Lee  |D Jehee  |u Department of Computer Science and Engineering, Seoul National University, Seoul, Republic of Korea  |4 aut 
950 |B NATIONALLICENCE  |P 700  |E 1-  |a Kwon  |D Taesoo  |u Division of Computer Science and Software, Hanyang University, Seoul, Republic of Korea  |4 aut 
950 |B NATIONALLICENCE  |P 773  |E 0-  |t The Visual Computer  |d Springer Berlin Heidelberg  |g 31/6-8(2015-06-01), 883-891  |x 0178-2789  |q 31:6-8<883  |1 2015  |2 31  |o 371